Boosting
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info
Certain boosting items are no longer possible as of January 26, 2023 patch (see here for list of viable items). Note that according to IOI, boosts will return in a future patch.
General Guidelines:
- Any boost previously possible with muffin throws is possible on current patch with kiwi.
- Any boost with a very high barrier to overcome, or any boost involving breaching charge (hyperboost) is probably no longer possible.
Boosting Overview
- Once a Breakable item falls so far onto a surface it will break into pieces that we call 'Particles'.
- These particles have vertical and horizontal collision.
- 47 can stand on and be pushed by these particles.
- The main use for these particles is gaining height, whether it is a small or a large amount.
- The more amount of particles a (Breakable Object) has the higher you get from boosting off that (Breakable Object).
- For the most amount of height you can walk over the explosion of the breakable object as its breaking.
- If you pass over the (Breakable Object) as its breaking AND get good RNG on the breakable pattern you can get a 'Double boost' off that item and gain extra height again.
List of Viable Breakable Objects for Boosting as of January 26, 2023
- Red Tie Kiwi (only unlockable item listed here)
- Apple
- Soap
- Apricot
- Flower Pot
General Breakable Object Boosting Tips
- If throwing breakable objects to boost, it may be helpful to fast throw (crouch -> throw to throw faster and save time.
- Aiming with the gun can help a lot navigating out of bounds, as you move with greater precision when aiming a run.
Note that 47 does not take fall damage in general, but in certain areas of the map, such as over water, you can fall through a kill plane and instantly die.
Boosts with No Object Needed (Examples)
Following boosts are 100% reliable.
Dartmoor Ledge Boost: Hug left when vaulting, you will be able to drop down.
Sapienza Cave Boost: Aim with gun, press drop down button.
Mendoza Fence Boost: Vault at the specific spot
Breakable Object Boost Examples (no Breaching Charge)
Generally speaking, most non-breaching charge boosts can be practiced to be highly consistent, and are viable for full game.
Chair Boost
- Paris Chair Boost: Throw as shown. It may be helpful to strafe + slightly aim in with pistol.
- Alternate Paris Chair boost lineup
- Paris Chair boost with voice commentary
Stair Boost
- Chongqing Stair Boost: Throw breakable brick to get onto stair railings
- Sgail Stair Boost: Throw muffin to get onto stair railings, use pistol aiming to move precisely after that.
- Additional tips: Throw breakable object about as far away from the side and the width of 47's feet and on the 1st step. If you throw the breakable object on the corner of the step or the edge of the step it may not break. Try to make sure that you get a circle emanating from where the muffin throw reticle is, for most consistency.
- Checking for circle when throwing breakable object
Boost with Briefcase (no Breaching Charge)
- Colorado Boost with Suitcase: Throw breakable crystal ball to walk on briefcase and get a better sniping angle
Gun Boost
- Sapienza Shooting Violin Boost: Drop breakable object, shoot object to boost upwards.
- No longer possible since January 26, 2023 patch
Breakable Object Boost Examples (with Breaching Charge)
- No longer possible since January 26, 2023 patch
Same as regular breakable object boosts, but breaching charge can propel you farther.
Generally speaking, most breaching charge boosts are highly inconsistent, and are not viable for full game.
Sgail Boost with Breaching Charge and Suitcase: Throw breakable violin onto suitcase, then use breaching charge to propel 47 even higher over ledge
SF boost with Breaching Charge, no Suitcase, Dropped Breakable: Drop breakable violin, use breaching charge to propel 47 very high into air.
New York boost with Breaching Charge, no Suitcase, Thrown Breakable: Throw breakable violin, use breaching charge to propel 47 very high into air (note you can clip through floors).